akb825's software

Software and tutorials by akb825

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This site holds all my projects, including open source, freeware, and shareware projects. Also, I will have tutorials in the future to discuss both everyday Mac programming problems for beginners as well as more advanced topics, and even how to use libraries that I create and destribute.

News:

November 12, 2006

Well, it's been a while since I posted an update. I've put up a new demo for Monkey3D, which shows the final amount of progress: getting the animations to work. There's not a whole lot to show for all the work I put in to get animations to work, just the character waving at you, but it's only meant to get the point across. The animation there uses 4 keyframes that are looped: the 2 end ones use the animation stopping type movement, while the 2 middle ones have the acceleration type movement. (both explained in the Monkey3D page) To actually get this animation to work, I only needed to use a total of 4 functions apart from loading the files to run the animation in the demo: enabling animations on the model, connecting the skeleton to the model, adding the animation to the model, and stepping the model each frame. I'd like to think that I have the process as easy to use as possible.

While the project is more or less complete, I'm going to wait until I do more testing (mainly by making a game :-P) until I'm sure all or most of the bugs are out.

April 9, 2006

The first phase of my project Monkey3D is complete. See that page for more information, as well as a download for a demo application demonstrating its abilities.

March 7, 2006

I finally got around to trimming out the dead projects I had online. Unfortunately, due to technical difficulties, I wasn't able to complete the Wolf3D port. Space Chase was also canceled, since it was my first major project and had many, many problems with it. Fortunately, I have learned a great deal from both, and my future projects should benefit from it. I did put up my new project, Monkey3D, which is a utility and API combo for developers who want to include support for 3D models in programs they create. I will use it in most of my future projects. (mainly games)

January 29, 2006

I have updated Fractographer to version 2.0.3, which fixes a formula parser bug. This is most likely the last release I will have, though if I see any bugs or just feel like adding something, that could change. Since I'm for the most part done with this project, I am also releasing the source code.

December 28, 2005

I have updated Fractographer to version 2.0, with an impressive number of improvements. Among the list of improvements includes a speed increase of several times over the previous version, adding a color table so you can specify as many colors as you want, several different color interpolation momdes, the ability to use percentages rather than only the number of iterations for the color limits, adding the ability to save and load fractal formulas along with the limits and colors, undo features, anti-aliasing, and a few bug fixes. I have also updated many of the images in my fractal image gallery to reflect these changes.

December 15, 2005

I updated Fractographer yet again. (sorry for the version spam!) This time it turned out my trig functions were wrong where it resulted in a negative complex component. Unfortunately, when my TI-89 can't even apply trig functions to complex numbers, it gets difficult to test! All is well, now, however. :-)

December 14, 2005

I updated my program Fractographer yesterday. Technically 2 versions were released, but the second one was just to fix a major bug I accidentally intorduced. The bugged version was only released for around 30-40 minutes, but a few people may have gotten it. If you downloaded it and you have massive slowdowns and run out of memory, be sure to download the newest version. If you're still running 1.0, be sure to update to 1.0.2, since it's quite a bit faster (fractals get done around 40% sooner) and there are also a few bug fixes. I have also updated the page to include more fractals, include the formulas used for each one, and I now have the fractal images in an image gallery that only shows 4 at a time to decrease loading times.

November 26, 2005

My new site is up! I will be adding more content as time goes on.

Copyright © 2005 akb825. All rights reserved.